This makes the game speed through time really fast, like it does when this mod’s speed isn’t altered. (Puts the game back to the default speed whenever you click the “Fast Speed”, “Ultra Speed” or “Ultra Speed Through Current Action” arrows in the User Interface (see picture below). Note: Once these values have been entered, they will display as 0 (zero) but this is perfectly fine.) (Prevents sims from earning any skill points for the Jock, Nerd or Rebel influence.
Setting this at 19 is roughly half the normal game speed, which makes the sim-day last twice as long, giving my sims (and me) more time to do everything.) (Normal game speed is 37 game-engine ticks for each sim-minute. Leaving them on this mod’s default setting of ‘True’ was making them decay too slowly for my liking.) ( Makes all motives decay at the same rate as they would by default. Relative Motives > Vampire Thirst = False.Relative Motives > Horse Thirst = False.they should feel tired around 11.00pm and wake up around 6.00am.) (This setting, together with the Energy setting above, helps sims have a natural sleeping pattern, i.e.
I was just hoping I would not need to and that the Scrapbook issue was a standard known issue. I have the older generations' tombstones so maybe I can move.
#NRAAS WOOHOOER MOD NOT WORKING FULL#
For example, I want my sims to be hungry at lunchtime, not still full from breakfast. NRaas Mods: Decensor, ErrorTrap, OnceRead, Overwatch, MasterController, Register, Returner, StortyProgression, WooHooer Anyway, thank you for the responses. ( Makes these particular motives decay faster as they were still not decaying fast enough, despite the settings below.